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27 The Humans are a proud race , considering themselves as the true rulers of Agartha . They excel on defense as most of their troops and technologies lean toward improving the settlement security . Players that choose The Humans should consider the fact that they will often have to send troops to aid their friends and allies in defences. Of course that their actions wont remain unrewarded by the players they help .
27 The Orcs are a strong race that hold honour an courage above everything else . They excel on offense as most of their troops are specialised on offense and they are cheaper . Also , they are known for the speed of their armies . An orc player is a great addition to any alliance that has offensive plans for it's neighbours .
27 The Elves are secluded beings . This race play style suits players that like to use their covert operation units a.k.a. the thieves . It's true that elves do not posses an effective military but they are unmatched in thievery , assassinations and sabotage . Elves are hard to master as a race , but once a player understands their mechanics , the elves become a terrorizing force .
27 The Dwarfs are greedy , drunkards and are less taller than the other races as everyone knows . A player choosing the dwarf race will find himself in the position to have some extra resources and gold on his hands . Because the dwarfs don't have good troops they will have to use that extra income to employ defensive or offensive troops from other players . Dwarfs will always be welcome in alliances because some extra remuneration never do harm .